Back in English of 11th grade, we had a multigenre project about Ken Kesey’s novel One Flew Over the Cuckoo’s Nest. We had to create various products about different aspects of the novel. Of course, me being an overachiever, I went crazy on every single one. What you’re about to see is my absolute favorite.
The assignment was to create a map of the psychiatric ward in which the novel takes place. We could draw it on paper, or create it electronically. It was to be made from the perspective of Chief Bromden, the novel’s paranoid narrator. As a result, several objects within Bromden’s view of the ward had to be incorporated – fog machines, sensors, etc. We just needed to make a feasible overview of what the ward looked like.
So, obviously, I designed a short narrative-based RPG using specialized software with a plot designed to take the player on a tour around the map, and show them all the objectives had been met. I maintained various thematic elements from the original novel, and incorporated an ending which would fit Kesey’s original commentary while taking it somewhere else.
My favorite part of the whole thing was showing it to my English teacher – after helping her to open the game, she just sat there kind of shocked, and then said I’d definitely be getting full credit. At that point, another teacher pulled her out of the room, and as she was leaving, she said to him, pointing at me, “That kid made a game for the map prescription.” It made my day.
A recording of the game is below. A Windows installer is available on request!